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EMI KAZAMA'S OFFICIAL STATSHEET

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EMI KAZAMA'S OFFICIAL STATSHEET Empty EMI KAZAMA'S OFFICIAL STATSHEET

Post by The Arcane Library Mon May 17, 2021 6:59 pm

@EMI KAZAMA 'S STATSHEET

SUB-SPECIES:: Mage
BENEFIT:: +3 Magic Power

SKILL ATTRIBUTES

Character Attributes
20% Increase per Skill Point
Strength ► 1
Speed ► 0
Health ► 2

Magic Attributes
10% Increase per Skill Point
Magic Power ► 3
Healing  ► 0
Defense ► 0
Magical Damage ► 1
Special Attributes
Accuracy (Capped at 3) ► 2
Charm (Capped at 5) ► 0
Intelligence (Capped at 5) ► 0




UPDATE LOG:
17th May 21 - Statsheet Created | +3 Magic Power
18th May 21 - Equipment Created | (Brass Knuckles, Leather Gauntlets (Orange))
18th May 21 - Plot Magic Created | (Immobilized Laughter)
22nd May 21 - Plot Magic Added | ("Knock, Knock Joke" [Unlock Spell] ,  Let's Put A Smile On Your Face )
31st May 21 - Magic Created | Comedic Gold Humor
6th Jun 21 - Plot Magic Added | (Nothing Up My Sleeves [Hammerspace Spell])
1st Sept 21 - SP Allocation | Novice, Apprentice, Initiate | +1 Accuracy, +2 Health, +1 Strength, +1 Magical Damage
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Post by The Arcane Library Tue May 18, 2021 2:24 pm

@EMI KAZAMA 'S PLOT ABILITIES


Plot Catalogue:
Ability Name: Immobilized Laughter
Description:This spell can infect a target/targets with intense, uncontrollable laughter; it dulls their motor skills and concentration, effectively leaving them temporarily immobilized by laughter.

Note: Requires the permission of the PC for this to take effect, whether it was caught off guard that caused it to work or if the person's concentration/cognitive strength of will was too strong for the spell to work, etc. If this spell is performed, PC can decide on own character's strength of will to either slowly or quickly combat the effects of the immobilization, allowing PC to be able to run while laughing or be completely free from the spell. It has no real effect over a character’s PVP stats and it also cannot be used in combat)


Ability Name: "Knock, Knock Joke" [Unlock Spell]
Description:This spell has the ability to unlock anything locked by either saying "Knock, knock!" as in the beginning of a joke to 1 object while standing directly in front of it, or using her knuckles to knock on the locked object with the traditional knock to the "Shave and a haircut" song.

Anyone in the area is able to hear the noise from this spell. This also does not take away any magical traps placed on objects.

(Note: This can only be done with permission of PC. It has no real effect over a character’s PVP stats and it also cannot be used in combat)


Ability Name: Let's Put A Smile On Your Face
Description:After drawing a happy face on a given object or surface, anyone that sees it can suddenly feel an effect akin to receiving a serotonin rush that makes the person momentarily forget their anger or any dark thoughts, then smile and feel happy.  

This spell can only be activated by sight. It has no effect on someone blind or someone not looking/having eyes closed. If the happy face is drawn on a person, then it only makes others who look upon that person happy; it does not affect the person with the drawn on happy face themself, unless the person were to view themselves in the mirror.
Also, once the spell wears off, the person would be aware that it is caused by the magic of the happy face.

(Note: This can only be done with permission of PC. PC is able to determine if the character doesn't see the happy face and can also determine how long the effects last. It has no real effect over a character’s PVP stats and it also cannot be used in combat)


Ability Name: Nothing Up My Sleeves [Hammerspace Spell]
Description: This spell has the ability to either pull out long, outlandish objects or pull out several small items by using hammerspace, an extradimensional and instantly accessible storage area. This allows the magic user to pull these items out in a cartoony fashion from any pocket or bag.

This spell can conveniently pull one item/several items out of and store anything in hammerspace for use later (only for 1 day before disappearing). In the case of pulling out several items, it can be similar to a chaos spell in the sense that the items may be pulled out randomly before finally pulling out the right item. The comedic mage can also allow for a particular item to be stored or pulled out of hammerspace on their person by someone else. However, this can only work if fully concentrated on the item they wish to be pulled out by someone else or on the items they are storing in hammerspace; this will NOT work if distracted or in a distracting environment.

The rules for this spell are that it can ONLY work when it is funny. All weapons that can be pulled are ones that are compatible for the area of the world that the comedic mage is currently in. Only weapons that can be pulled from hammerspace are ones registered in the character's statsheet and are restricted to the equivalent total permitted per thread as per Equipment rules. Any gun-type of weapons also will not come with bullets unless the bullets were stored in hammerspace previously, in which case they must be pulled out separately in a comical way as well.

(Note: This can only be done with permission of PC. It has no real effect over a character’s PVP stats and it also cannot be used in combat)

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Post by The Arcane Library Tue May 18, 2021 2:29 pm

@EMI KAZAMA 'S EQUIPMENT


   IN HAND EQUIPMENT
Brass Knuckles:

Equipment Name: Brass Knuckles
Weapon Rank: First Tier
Type: Weapon
Class: Non-Magical
Equipment DMG: 3 DMG
SP: +1 SP to Strength
Description: Brass knuckles are pieces of metal shaped to fit around the knuckles, and she has 2: one for each hand worn on top of her gauntlets. Designed to direct her punches during hand-to-hand combat to a harder and smaller contact area, brass knuckles may result in an increased likelihood of fracturing the victim's bones on impact. Brass knuckles are designed with a counter-force that absorbs the force that would have otherwise affected her fingers, reducing the likelihood of damage to her own fingers every time she punches.

   ON BODY EQUIPMENT
On body equipment:

Spell Name: Leather Gauntlets (Orange)
Armour Rank: First Tier
Located: Arms
Equipment DEF: 5 DEF
Boost: +5% DEF
Description: She has two orange leather gauntlets, one for each hand, to protect her hands while engaged in hand-to-hand combat. It also helps while stealing items without leaving any trace behind.  



   ITEMS AND POTIONS
   N/A
   
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Post by The Arcane Library Mon May 31, 2021 10:56 am

@EMI KAZAMA 'S MAGIC APP

COMEDY GOLD HUMOR
Player's Rank Novice
The power of laughter can be magical. A comedic mage creates humor magic through the appearance of Hammerspace, an extradimensional and instantly accessible storage area, where the comedian creates large or outlandish objects in their hands and then makes the appearance that they are pulling them out in a cartoony fashion from their sleeves, small pockets, or bags.

The spells of Comedy Gold Humor magic consist magic based on many types of comedy: dark humor, light humor, dry humor, surreal/absurd humor, slapstick, or stand up. Essentially, it is vibrant and animated, capable of creating a comedic effect that would render someone incapacitated with laughter or physically knocking the audience out by humor.  

Elemental Mastery: N/A

Arcane Arsenal:


Spell Name: Slap Stick Humor
Spell Rank: First Tier
Type: Offensive
Style: Multi Hit
MP Cost: 5  MP
DMG: 5 DMG
Speed: 7 MPS
Range: 7 Metres
Duration: 3 Posts
Description: A rubber chicken about the size of a sword is magically pulled out from hammerspace via a pocket or a bag. It can be held in the hand for the duration, allowing you to make a melee spell attack against a target of your choice within range.


Spell Name: "Go Out With A Bang" Joke Gun Humor
Spell Rank: First Tier
Type: Offensive
Style: Single Hit
MP Cost: 5  MP
DMG: 10 DMG
Speed: 10 MPS
Range: 10 Metres
Duration: 3 Posts
Description: A long, green gun is pulled out of hammerspace that humorously shoots out a flag from the barrel that reads "BANG!" before suddenly shooting the flag that is attached to what appears to be a lit firework out of the barrel, which explodes into crackling colorful energy that streaks toward a creature and hits it with force damage and lots of glittering confetti.

When it misfires, the flag that reads "BANG!" is pulled out of the barrel and nothing happens.


Spell Name: The Punchline
Spell Rank: First Tier
Type: Offensive
Style: Single Hit
MP Cost: 5  MP
DMG: 10 DMG
Speed: 10 MPS
Range: 10 Metres
Duration: 3 Posts
Description: A spring-loaded boxing glove is created to replace the caster's hand, launching at the will of the caster in a straight direction onto anyone it's aimed at. The magical glove magically retracts back to it's original position in an instant, then disappears after the duration ends.

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