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Religion in Vyldermire

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Religion in Vyldermire Empty Religion in Vyldermire

Post by Admin Thu Jan 21, 2021 1:06 pm

Religion in Vyldermire BYCTJl0



The Church of Fleuve'ir

"Go with Fleuve'ir's flow."

The belief in Fleuve'ir is to believe in one main god that is the river of life for all of Vyldermire, its magic, and its people. From this river, everything was born. From this river, lesser gods, or branches, were born. And to this river and its branches, the Gaiyans, Anthros, and some Humans pray. The waters only flow one way, representing time marching onward, and its gentle, grass-lined riverbed keeps it on its path, representing fate. Most believers trust that all things happen for a reason, and it takes a lot of time and consideration to take action when Fleuve'ire's will isn't clear or seems contested. It is a very peaceful religion that encourages meditation, introspection, and trust.

Some believe that the river referenced is the main artery of the magical leylines, while others believe it is a very real river that either runs subterraneously, is in a yet undiscovered paradise, or once existed in years long past and has either physically dried up or split into the many rivers that feed all the lands. Whether there is or isn't a physical river, it doesn't matter. The river, and thus Fleuve-ir, is spiritual and touched all aspects of life in Vyldermire.

While the central god Fleuve'ir is known by all worshippers, the branch gods tend to be more regional. Fleuve'ir's main church is seated in Engloria in a grand cathedral of white with lapis lazuli accents, and many like to visit for prayers and blessings from the Grande Priest. Other smaller chapels are dotted all over the Common Realm and the Free Lands, which house a place of worship for both Fleuve'ir and whatever regional branch lesser god(s) the area might have.


The Order of the Eternal

"We stare into the void and thus the void stares back into us."

Those that observe the Order of the Eternal have varying beliefs about the nature of the quasi-religion. Eldritch make up nearly all of the observers, and even then the majority use it as more of a moral duty, though it is hardly a religion that perpetuates the belief in right and wrong. Instead, it places emphasis on balance, and those who do not endeavor to keep their scales balanced will receive a punishment, curse, or other generalized misfortune until they settle their scales with the void. Sacrifice is important in the balancing ritual, though this can be anything from Vyldergold to food to blood to, though it's frowned upon, lives.

There are two primary figures that make up the void, to which they make the offerings. One is the icon of a scale made of obsidian, which many observers keep in their homes for the balancing rituals. These scales appear to reflect each individual's balance within the void quite accurately, which adds weight to the rituals and their necessity in daily life. The second is Heknys is the entity that is more or less considered the goddess that judges the Void Ceremonies, and it believed to magically balance the scales. Most Eldritch are ambivalent about Heknys and are more concerned with the Obsidian Scales themselves, but witches are especially devout to the pseudo-goddess. She is closely associated with the moon, their witchcraft, and creatures of the night, making her the perfect icon to rally behind.

It is believed that the Order of the Eternal originated on the small, western island of the Obsidian Isles. This serves as the mecca for those who observe the void, and many make a yearly trek in hopes that their scales will balance easier. Belief in the void is more radical on the Obsidian Isles, with the dark caves beneath the central island rumored to be used for the darker, more deadly rituals that most others do not approve of.


Otherworlder Religions

Over the many years Vyldermire has existed, many Otherworlders have come through the Sylvian Ruins to influence this world. They brought many things with them, though perhaps the aspect with the largest spread has been their religions. They brought with them the big five, which are Christianity, Hinduism, Buddhism, Islam, and Judaism, as well as a few smaller ones. Vyldermire citizens that have learned about any of them and have converted are called Mirean Converts, and these make up a very small minority of those who observe religion in Vyldermire. The Church of Fleuve'ir and the Order of the Eternal are generally resistant to their alien beliefs, and it differs from region to region about how Otherworlder Religions are handled.

Mirinah Region:

Due to Mirinah's quest for peace among all the races, including Otherworlders, a bylaw has been put in place that decrees discrimination against Otherworlder religions and their converts intolerable. However, much like the racial tensions, discrimination still exists amongst Mireans toward what they consider 'heathen' religions, it's just more secretive or subtle to avoid punishment.

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